These here forums are read-only. Click here to go to the new forums, where you can actually post and stuff!
Sorry for the inconvenience
-Andrew
Just a quick question... Will there be support for Raspberry pi? The classical sharp client is definitely light weight enough to run on even a low end iPhone or Android. Ok, maybe not Android on the low end, but medium end... From what I have learned, it is rather easy to develop for the Pi and even compile for it. I could be wrong.
It runs at 30fps on my rpi3 on a decent-sized world.
There's nothing special we need to do to support the rpi - as long as Mono can be used, it will (try to) run. But, as the rpi lacks full OpenGL support, the game runs really slowly.