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DS: Colour wifi success/failure messages
DS: Also dump stack in crash screen
DS: Fix crash handler crashing if called before window initialised
PSP: Fix .elf can't be loaded in PPSSPP
Fix OpenGL 1.0 fallback on 64 bit systems
remove redundant function overload
Prefer visible block in auto rotate group when opening inventory
Fix when opening inventory with no block selected, arrow input scrolling hotbar instead
Wii/Gamecube: Fix not resetting viewport/scissor after doing splitscreen and then going in-game
PSP: Fix block outline and sky not drawing at all
3DS: Delete unreferenced textures/buffers when exiting in-game
PSP: Show error message when wifi switch off
Merge pull request #1500 from eoniiii/master
Fix CinematicGui CPE
PS2: Use 16 bit depth buffer
PS2: Overlap 4bpp textures with both 24bpp display buffers
PS2: Use dma buffers directly rather than packet struct
Merge pull request #1499 from Extrems/gx-fixes
Fixes for the GameCube/Wii graphics backend
GameCube/Wii: Fix race condition when taking screenshots
GameCube/Wii: Fix graphics reinitialisation
PS2/3DS: Add missing data cache flushes
PS2: Fix not always allocating aligned dynamic vertex buffers
Tidy up data cache flush functions a bit, also possibly fix rare corruption with gamecube/wii screenshot taking
PS2: Implement waiting for draw finish and vsync manually
PS2: Try to more flush DMA buffers consistently
Merge pull request #1496 from josch1710/master
Bring OS/2 port up-to-date