Email verification required from now on
Although in the past email addresses of accounts were not verified, this lack of verification was repeatedly abused.
As such, registering a new account will now require clicking on a verification link sent in the registration email.
Unverified accounts are still able to access the website, but will not be able to post on the forums or join multiplayer servers.
Unfortunately, some email providers block classicube.net's mail server. Although we're working to resolve these issues,
in the mean time, newly registered accounts will become automatically verified 24 hours after registering.
Posted Fri Jun 9 at 1:07:51 by UnknownShadow200
Take care of your account credentials!
Recently, a modified client was distributed offering x-ray capabilities. While that functionality (apparently) worked fine, that client also collected user passwords and sent them to the creator of the modification.
Due to this, we will no longer allow anybody to post clients that use ClassiCube accounts on our forums, other than links to our own domain.
In the future, be careful who and what you trust with your password! We go to great lengths to ensure that our software is easy to check for malicious behavior, including having it be completely open-source.
Posted Fri Jun 3 at 17:23:56 (2016) by AndrewPH
We've officially switched to ClassicalSharp!
Our download links should now all link to the latest release of ClassicalSharp!
This new client is much faster, and performs well on a much wider range of hardware. It also supports many new CPE extensions. For example, it supports DefineBlocks, which will allow servers to add their own blocks to the game! Support for that extension is not widespread yet, and support is still considered experimental.
With this, we encourage you all to switch to our new client. The old one will continue to function until we are forced to take it down, but it will receive no new updates, and will not be fixed if something happens to break it.
But what if I use Linux or Mac OSX?
Not to worry! ClassicalSharp works perfectly on many Linux distributions under the versions of Mono available in their package repositories.
ClassicalSharp has also been confirmed to work on Mac OSX under Mono. Compatibility may vary, and you may run into some odd bugs, as none of us have a Mac to test each update on, but it should work Well Enough™.
With this major change, we'd like to thank you for staying with us through this long year. We had stopped updating ClassiCube-Client a long time ago, and I made the decision to get the ball rolling to move us to a new client. I'm happy to present it, more than a full month ahead of schedule, as I finally feel that it's in good enough shape to be used by the masses.
We here at ClassiCube hope you have a fantastic time building, destroying, roleplaying, lava-surviving, flag-capturing, or griefing!
Posted Sun Nov 15 at 22:14:37 (2015) by AndrewPH