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fix a shadowed variable
fix a few compile errors on gcc
And fixup launcher too
hopefully fix clipboard issues on linux
fix resources failing to download on older mono
eliminate fixed* char usage, fixes crash on a few mono versions
modularise HacksComponent a bit.
fix crashing at extremely large negative speeds
allow negative horspeed=
255 is no longer hidden, only 0 is
Fix async download progress not working in C client
Fix crashing with sprite textures above 255
also include native hresult for unhandleded crashes with native code exceptions
Font bitmap doesn't need to be public
Fix connecting being broken on some versions of mono.
get rid of some unused code
Fix mouse buttons always getting reset when cursor leaves the window
Switch to setting Environment.CurrentDirectory and using relative paths. Might fix rare issues with plugins not loading on mono when game is started from another directory.
Allow dropping map files onto the .exe to start the game in singleplayer on that map, fixes #522.
also fix texture pack being downloaded twice in singleplayer
Move begin/end generation out of serverconnection into generatingmapscreen
Simplify platform api a little bit
Fail non-blocking connect early if possible
Arrange F10 horizontally instead
Make connect non-blocking, partially addresses #521
fix last commit
Show a error message in chat when texture pack fails to download (e.g. 401, 404, other), instead of just silently failing.
fix skybox not working in opengl mode in C client