Nightlies

The latest and greatest code. 29 of the most recent commits, in download form!

1af90c

Mon Aug 20 at 9:30:38

don't break pony plugin

OpenGL DirectX

698c8f

Mon Aug 20 at 8:31:02

Pass model parts via pointer for drawing models, saves 3kb

OpenGL DirectX

599a09

Mon Aug 20 at 8:12:11

minor code cleanup

OpenGL DirectX

b5c708

Mon Aug 20 at 5:14:51

eliminate MakeRotatedBoxBounds

OpenGL DirectX

9399d5

Sun Aug 19 at 7:29:40

fix crackling/popping when playing music on openal backend

OpenGL DirectX

de3bce

Sat Aug 18 at 21:31:29

trim text instead of crashing in TextGroupWidget_SetText

OpenGL DirectX

129857

Sat Aug 18 at 12:20:47

inf tex for C client

OpenGL DirectX

209fd2

Sat Aug 18 at 7:38:14

Fix 'speed on' showing when pressing shift in a map with horspeed > 1 but -speed

OpenGL DirectX

97d8ce

Sat Aug 18 at 4:38:17

use more named option keys

OpenGL DirectX

2a6246

Fri Aug 17 at 11:25:44

simplify program.cs in launcher.cs

OpenGL DirectX

382f3a

Fri Aug 17 at 10:49:31

don't need to explicitly call StringsBuffer_Init now, add/clear will do that

OpenGL DirectX

c2e467

Thu Aug 16 at 22:56:39

eliminate name field from streams, reduces binary size by 5 KB

OpenGL DirectX

89c858

Thu Aug 16 at 22:24:44

less immediately crashing when reading/writing from streams in C client

OpenGL DirectX

de6b7d

Thu Aug 16 at 18:42:08

simplify usage of chat api

OpenGL DirectX

4345ea

Thu Aug 16 at 17:08:31

majorly optimise and simplify packet read/write in C client

OpenGL DirectX

542915

Thu Aug 16 at 13:11:09

simplify map saving a little bit

OpenGL DirectX

b547d3

Thu Aug 16 at 11:35:31

optimise .cw exporting for C client

OpenGL DirectX

1d6e42

Wed Aug 15 at 13:36:14

log errors instead of immediately dying in C client

OpenGL DirectX

8fc1db

Wed Aug 15 at 6:39:21

combine win/nix error handler. simplify bitmap encoding a little bit

OpenGL DirectX

79efdc

Tue Aug 14 at 17:54:07

disconnect instead of crashing, if server sends invalid packet

OpenGL DirectX

dd140e

Tue Aug 14 at 16:14:17

fix human models having wrong skin layout applied to them sometimes in C client (thanks fam0r)

OpenGL DirectX

aeb146

Tue Aug 14 at 15:36:16

fix held block being messed up in C client when it spanned more than 1 1D atlases for all faces

OpenGL DirectX

0191d0

Tue Aug 14 at 15:25:11

group names in tab list should be compared with colour codes included, to match C# client

OpenGL DirectX

013978

Tue Aug 14 at 12:20:37

Fix most of sound issues with OpenAL backend

OpenGL DirectX

259128

Tue Aug 14 at 10:30:35

Fix blocks being placed twice in C client

OpenGL DirectX

e95165

Tue Aug 14 at 10:15:37

bulk write in more places

OpenGL DirectX

7c7d36

Tue Aug 14 at 7:07:26

don't immediately fail when a Read fails

OpenGL DirectX

7edac9

Mon Aug 13 at 17:36:30

fix all memory leaks with vorbis decoder for C client

OpenGL DirectX

40973a

Mon Aug 13 at 7:51:49

simplify hotkeys in menus

OpenGL DirectX