Nightlies

The latest and greatest code. 28 of the most recent commits, in download form!

ce400e

Fri Oct 19 at 4:24:19

more rewrite for c90

OpenGL DirectX

870a38

Thu Oct 18 at 0:40:01

more cleanup

OpenGL DirectX

86a4e9

Wed Oct 17 at 10:30:05

more minor code cleanup

OpenGL DirectX

8c8094

Tue Oct 16 at 23:34:10

Fix wrong spawnpoint being saved

OpenGL DirectX

8e0894

Tue Oct 16 at 9:00:43

Cleanup Formats.c

OpenGL DirectX

4e7948

Mon Oct 15 at 10:20:13

more of the same

OpenGL DirectX

a483f1

Mon Oct 15 at 7:03:21

Cleanup Builder.C

OpenGL DirectX

d769fa

Sun Oct 14 at 20:38:25

fix missing forward declaration in Window.h

OpenGL DirectX

95f9d5

Sun Oct 14 at 13:43:40

Call glHint(GL_FOG_HINT, GL_NICEST) to try to get pixel fog activated in more cases. (Thanks csxns, addresses #547)

OpenGL DirectX

a146eb

Sun Oct 14 at 13:35:35

Cleanup String file, integrate DisplayDevice into Platform

OpenGL DirectX

3d1424

Sun Oct 14 at 7:16:58

Merge pull request #548 from igor725/master

Added Makefile for C client

OpenGL DirectX

2c4237

Sun Oct 14 at 5:03:52

more use of const

OpenGL DirectX

538a61

Sun Oct 14 at 3:22:46

more use of enums for parameters

OpenGL DirectX

035858

Sat Oct 13 at 21:25:33

Simplify and document TexturePack.h, start rewriting String.c for pure C89

OpenGL DirectX

749178

Sat Oct 13 at 2:46:41

Simplify streams slighty

OpenGL DirectX

b0380c

Fri Oct 12 at 9:28:59

C client: Fix immediately crashing in Release mode when compiled with MSVC

OpenGL DirectX

3d511f

Fri Oct 12 at 8:25:00

C client: Minor code cleanup, start work on avoiding fopen for freetype

OpenGL DirectX

c2c240

Fri Oct 12 at 8:01:22

Fix crashing when loading some .cw maps in C client

OpenGL DirectX

8c91e5

Fri Oct 12 at 3:50:32

C client: Fix clicking on hotbar in B menu not working. (Thanks Cheesse)

OpenGL DirectX

3a4b10

Thu Oct 11 at 10:08:33

C client: Implement skipping in PortionStream. Reduces I/O reads of default.zip by 150

OpenGL DirectX

0567fe

Thu Oct 11 at 8:08:23

Cleanup Camera.c (allows for more camers to be added)

OpenGL DirectX

c3f058

Thu Oct 11 at 7:20:10

More comments

OpenGL DirectX

427532

Thu Oct 11 at 4:41:17

C client: Add some minimal documentation in some header files

OpenGL DirectX

c8c222

Wed Oct 10 at 9:27:58

C client: Optimise screenshot saving with OpenGL

OpenGL DirectX

8782d2

Wed Oct 10 at 9:01:44

Combine OpenGLApi/Direct3D9Api

OpenGL DirectX

0a29a2

Wed Oct 10 at 2:16:00

C client: Simplify commands slightly

OpenGL DirectX

7f4c2b

Tue Oct 9 at 22:50:04

Fix very long urls not opening

OpenGL DirectX

c86db5

Tue Oct 9 at 8:25:59

Fix upper 8 bits blocks array not being freed on new map, oops. Fix turning off 'use custom blocks' then rejoining crashing the game.

OpenGL DirectX