The latest and greatest code. 29 of the most recent commits, in download form!
Release 0.99.9.91 because I feel like it
Fix being able to right-click air to replace over water/lava. (Thanks Kingoscargames1)
tab list highlight effect should only apply when chat input is open
Start porting HUDScreen to C, few other minor fixes
Allow pressing Pause to open pause menu (Thanks Tree)
Fix pressing back in 'updates' going back to main instead of settings
Fix launcher crashing on recent mono (Thanks Odd0002)
Featured Server Selected Color
Selecting a featured server will slightly darken it.
Highlight servers featured on the classicube.net server list.
Fix skeleton model not being able to jump up one block into a two block gap, fix zoom fov potentially being larger than max configured FOV. (Thanks kingoscargames1)
few less compile errors in C client.
Allow the elements within a StringsBuffer to be reordered
Fix crash when clicking on graphics options button twice in very quick succession, then clicking on 'ok'.
Disable URL detection in classic mode.
You shouldn't get multiple PlayerClick with Released set when holding down mouse (Thanks sirvoid).
fix an improper function pointer conversion in C client, remove some unneeded descriptions from a few menus
Finish porting LoadingMapScreen and GeneratingMapScreen to C client.
Start porting LoadingMapScreen to C client.
Mostly port menu input validators to C.
Port MenuInputWidget to C client.
Port player list widget to C.
Redesign C client event handling, now with 1.24% less reliance on global variables
Add player tab list select animation, fixes #270
Fix StringBuffer commit 2 commits ago breaking copy/paste
Fix not being able to use alt + [numpad numbers] to input non-ascii characters. (Thanks goodlyay)
Redo StringBuffer to not need 'ref index' everywhere
Trim colour codes from chat log file names
very minor optimise BlockInfo.SetHidden - makes a minor performance improvement since it gets called millions and millions of times.
Actually fix a rare crash