Classic is back in action!

ClassiCube is a free and easy-to-use substitute for Minecraft Classic, an early version of the popular game Minecraft, only better.

With our client, you'll be building amazing things, playing fun minigames, and roleplaying in no time at all! We've even added features that will improve your time playing. Servers can now change the sky color, light color, enable new blocks, and more!

Our client works with all servers on our server list, as well as all servers on the server list. This means you can play with your friends in hundreds of servers!

Get started

We've got new blocks!

One of the new features of ClassiCube, CPE, allows server developers to enable a brand new set of blocks, among other things.

These blocks were among those chosen by the community, picked because they give you more options when building. Previously, if you wanted brown in your pixel art or building, you'd have to use dirt. Now you don't have to settle for dirt!


Looking for our client? Just click one of the buttons below and you'll be playing in no time!

Windows Linux/Mac OS Source Code

Get involved

You can help us out! Our Github project contains the complete client source code, as well as some issues you can go through and try to fix.

Of course, if you aren't a programmer, you can test for bugs! Look for anything suspicious that shouldn't be happening with the game, launcher, or site, and report it to the appropriate issue tracker.

Here are some recent commits from the client github project!

  • 638ece - Another bug fix Fixed a bug introduced in d37442c which was 123DMWM
  • 754e96 - Fixed bug in last commit Mouse.setGrabbed(false); shouldn't be 123DMWM
  • d37442 - Fixes #319 Client no longer goes into flickering limbo between 123DMWM
  • 1adb5f - Fixes #320 -Client no longer tries to send block changes 123DMWM
  • 40da01 - Bumped client version to 0.14by fragmer
  • 21f3c0 - Overhauled the way we handle screen size, fixing the infamous fragmer
  • e66fa8 - Refactoring/cleanup/commenting in ClassiCubeStandalone. No fragmer
  • 7f4d7c - Merge pull request #316 from buildist/master Don't use ice Matvei Stefarov
  • 3d449d - Don't use ice physics when Jacob Morgan
  • adf0f5 - Set user type before reading WoM Jacob Morgan
  • 811155 - Fix for sheep_fur texture Sheep_Fur texture was not being 123DMWM

News's Classic server list is gone!

Recently, Mojang has deleted the server list for Classic from their website. What this means for us is that we are now the only major server list/authentication service for the Classic protocol.

We're sad to see it go - there were still a couple of servers somehow living on there - but it was also hopelessly broken, with over 8000 servers that didn't work showing up.

Going forward, we will be switching to a new client that performs far better, and works on a much wider range of hardware. You can test ClassicalSharp by clicking here, but keep in mind that it is still very much a work in progress. Bugs for ClassicalSharp should be reported on UnknownShadow's github repository.

Have fun, everybody!

Posted a day ago by AndrewPH

You can now upload HD player skins!

I've added the ability for you to upload skins up to 512x256 via the settings page. There is a small bug in our client that causes the head layer not to work in larger skins - we have no plans to fix this as we will be moving to a new client soon.

We hope you enjoy this new capability

Posted Thu Sep 3 at 21:34:22 by AndrewPH

New design rolling out

I've started rolling out a new design that will take some time to effect the entire site.

This will enable me to redesign some poorly-thought-out parts of the site easily.

If you have any suggestions or complaints, please direct them to this forum. Thanks!

Posted Wed Oct 22 at 9:33:22 (2014) by AndrewPH

Forums are now publically-viewable.

After much head-scratching and whatnot, I've made the forums completely visible to guests who don't have accounts. This means you can send links to people and they won't have to log in! Amazing!

Posted Wed Aug 6 at 23:29:05 (2014) by AndrewPH

Downtime due to hard drive failure

Hey guys! Just calling in to let you all know why we were down for 24 hours on August 1st.

Our server's host machine had a critical hard drive failure, causing all the data on the node to be lost!

Luckily, I keep backups every so often. In fact, one from that morning was sitting on my computer! I just had to wait until our host's employees recreated our server on a new host machine.

I would like to apologize to everybody for any amount of inconvenience this caused. I'm just glad that I had my backups.

Moral of the story: Back things up, guys.

Posted Sat Aug 2 at 23:37:32 (2014) by AndrewPH