We've officially switched to ClassicalSharp!
Our download links should now all link to the latest release of ClassicalSharp!
This new client is much faster, and performs well on a much wider range of hardware. It also supports many new CPE extensions. For example, it supports DefineBlocks, which will allow servers to add their own blocks to the game! Support for that extension is not widespread yet, and support is still considered experimental.
With this, we encourage you all to switch to our new client. The old one will continue to function until we are forced to take it down, but it will receive no new updates, and will not be fixed if something happens to break it.
But what if I use Linux or Mac OSX?
Not to worry! ClassicalSharp works perfectly on many Linux distributions under the versions of Mono available in their package repositories.
ClassicalSharp has also been confirmed to work on Mac OSX under Mono. Compatibility may vary, and you may run into some odd bugs, as none of us have a Mac to test each update on, but it should work Well Enough™.
With this major change, we'd like to thank you for staying with us through this long year. We had stopped updating ClassiCube-Client a long time ago, and I made the decision to get the ball rolling to move us to a new client. I'm happy to present it, more than a full month ahead of schedule, as I finally feel that it's in good enough shape to be used by the masses.
We here at ClassiCube hope you have a fantastic time building, destroying, roleplaying, lava-surviving, flag-capturing, or griefing!
Posted a week ago by AndrewPH
Minecraft.net's Classic server list is gone!
Recently, Mojang has deleted the server list for Classic from their website. What this means for us is that we are now the only major server list/authentication service for the Classic protocol.
We're sad to see it go - there were still a couple of servers somehow living on there - but it was also hopelessly broken, with over 8000 servers that didn't work showing up.
Going forward, we will be switching to a new client that performs far better, and works on a much wider range of hardware. You can test ClassicalSharp by clicking here, but keep in mind that it is still very much a work in progress. Bugs for ClassicalSharp should be reported on UnknownShadow's github repository.
Have fun, everybody!
Posted Sun Oct 4 at 2:14:07 by AndrewPH
You can now upload HD player skins!
I've added the ability for you to upload skins up to 512x256 via the settings page. There is a small bug in our client that causes the head layer not to work in larger skins - we have no plans to fix this as we will be moving to a new client soon.
We hope you enjoy this new capability
Posted Thu Sep 3 at 21:34:22 by AndrewPH
New design rolling out
I've started rolling out a new design that will take some time to effect the entire site.
This will enable me to redesign some poorly-thought-out parts of the site easily.
If you have any suggestions or complaints, please direct them to this forum. Thanks!
Posted Wed Oct 22 at 9:33:22 (2014) by AndrewPH
Forums are now publically-viewable.
After much head-scratching and whatnot, I've made the forums completely visible to guests who don't have accounts. This means you can send links to people and they won't have to log in! Amazing!
Posted Wed Aug 6 at 23:29:05 (2014) by AndrewPH