Howdy pardner!

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Sorry for the inconvenience

-Andrew

I making a map download command and I tested by saving a level in ClassiCube and when I imported the level.dat it was all messy and wasn't the original map! I was worried it was my code, but I dumped the level with xWoM and it all worked out fine. I hope this can be fixed soon.

123DontMessWitMe Special Sun Dec 15 at 16:41:35 (2013)

That is because they are two completely different types of Map files.

(Originally posted by 123DontMessWitMe [Link])

That is because they are two completely different types of Map files.

Using the import command converts the .dat into .lvl anyways.

123DontMessWitMe Special Sun Dec 15 at 17:57:33 (2013)

Using the save function doesn't save as the correct type of data that servers can convert. The save files under %appdata%/.net.classicube.client work, but they aren't made from using the save function. And are probably not the worlds you are looking for.

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