Howdy pardner!

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-Andrew

Just a quick question... Will there be support for Raspberry pi? The classical sharp client is definitely light weight enough to run on even a low end iPhone or Android. Ok, maybe not Android on the low end, but medium end... From what I have learned, it is rather easy to develop for the Pi and even compile for it. I could be wrong.

AndrewPH time for dominate Tue Jan 9 at 4:20:02 (2018)

It runs at 30fps on my rpi3 on a decent-sized world.

There's nothing special we need to do to support the rpi - as long as Mono can be used, it will (try to) run. But, as the rpi lacks full OpenGL support, the game runs really slowly.

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