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-Andrew

World Referencing C++/C#


How do I reference a world in an if statement?

For example:

if (current_level = "world") { p.Message("test"); }

If you want to reference the world a given player is in, use p.level (assuming Player p) if you want that level's name, use p.level.name

I'm assuming you're using MCGalaxy. Which is C#, not C++

If you have other questions and want to be able to answer them yourself, I highly recommend you download the source code for MCGalaxy, then think of a place where MCGalaxy actually does what you want to do, then finding that bit of code so you can see how it's done. That's my go-to method.

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